![]() ![]() This team's goal is to complete all the objectives before time runs out. Players can use experience to unlock new suits, weapons, and upgrades. Suicide: -300 points (Human), -100 points (Necromorph).Determined by opposing players button mashing. Winning Both Rounds: +2000 points, total 4000 points.Completing an Objective (Human): 400-500 points.Assisting in a Necromorph kill: 25 points.Players gain or lose experience for their actions while in game and can receive a bonus for winning a match. Players can also damage themselves, killing yourself incurs a -100-point penalty. Team Kills are penalized with a -20-point modifier. Players from both teams can damage their allies with both melee and ranged attacks. These are performed in a narrative order, giving importance to each objective and the whole scenario. Objectives include a human operating a panel uninterrupted for a set amount of time, carrying a disk or information to a panel, entering escape pods, and damaging containers and Markers. Completing an objective will of an objective adds time to the game clock, while also unlocking the next objective for the humans. ![]() 3.1 Grappling (All shown controls are in their default setting)Įach match takes place on a specific map and each map has its own unique type of objectives keyed to it. ![]()
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